Can you kill hugh darrow




















Even players avoiding the others should take down and loot him - doing so will net 20 slugs for the Plasma Rifle. Whichever style you choose, take the elevator back down.

At the bottom of the elevator, you return to the hangar seen earlier. The hangar is now filled with more insane workers. There are several ways to get through:. After getting through the hangar, proceed through another room with more insane workers. After that are hallways off of which can be found a locker room with one insane worker and, a little later on, Panchaea's LIMB clinic.

As you continue, you will overhear calls for help from William Taggart and David Sarif. More on these calls is contained in secondary objectives below. The hallways end in a large, three-story turbine site filled with insane workers. Proceed through this area either by sneaking past or disabling the workers. The workers will be in groups and it is easy to avoid them by jumping over the railings to the lower floors.

Once through this turbine area, move along a hallway that leads to a bridge filled with insane workers and a few explosive barrels. It is possible to sneak past these workers using small catwalks on either side of the bridge.

Alternatively, if you do not mind killing them, the last group of workers is positioned near a ceiling-mounted turret.

The security console that operates the turret is located in a gas-filled room accessible via a vent there is no way to empty the gas from the room, the implanted rebreather augment is required. Getting through all the workers brings you to an open freight elevator. Activate the elevator to descend to a final hallway and then the Hyron Project. After the cut scene is over, the final battle begins.

This fight has two phases. In the first phase, the Hyron Project will be active and three turrets will rotate around the center on a central ring. These turrets cannot be hacked but they can be destroyed the easiest way is with the rocket launcher: three rockets, one minute immediately after the end of the video sequence, no injuries , they can also be avoided by using cover.

There will be three security terminals in the room - hacking all of them will disable the security system, exposing the Hyron Project's female drones.

However, the player will need to act fast, as the turrets can and will shoot Jensen while he is attempting to hack, which will knock him out of hacking. Alternately, Jensen can run straight for the life support systems and hit manual unseal switches; these will expose each life support pod just briefly, giving Jensen some time to sprint over and kill them.

Finally, and most simply , Jensen can go to the master control terminal in front of Zhao and use it - this requires either fully upgraded Hacking: Capture augmentation, or the master code given to Jensen by Hugh Darrow if Jensen was successful in persuading him earlier on at the top level of Panchaea. The player can also use EMP grenades to unseal the life support pods from a distance. Jensen only needs to break cover long enough to throw the grenade so when it detonates the life support pod is caught in the blast.

Then the pod will open the same way it does when the unseal switches are pressed. A heavy weapon like the plasma rifle can then be used to kill the drone with a few shots. Each time a drone is killed using this tactic, three insane guards are released. The guards can then be picked off from cover. If this approach is used, only the robots have to be dealt with after all of the pods are destroyed.

Whatever method is chosen, the Hyron Project's security turrets will be shut down, moving onto the second phase of the fight. Now security shutters will be unsealed, releasing both security robots and insane augmented people. As there are no combat portions after this, the player should feel free to unload with their weapon of choice. The security robots can be easily disabled with EMP grenades , or else destroyed easily with the rocket launcher or plasma rifle. The insane humans can be dealt with nearly any weapon, though mines and gas grenades are perhaps most efficient.

There is also another way - parts of the floor here are soaked with coolant, and exposed wiring is causing electrical discharges.

The shocking floor will automatically kill the insane humans, but will also damage Jensen unless he has the EMP Shielding augmentation. However if the player has the high jump augmentation this part can be made extremely easy, jumping onto a platform near the edge of the room will take the player out of sight from any insane humans and turrets, whilst also protecting the player from the electricity surges. Alternatively, the player can simply run up to roughly where you started, hide, and all the human enemies will eventually get electrocuted.

I chose the self-destruct option first time I played it, because I felt it was the only way for unbiased conclusions. I generally choose the Sarif ending. All of your options have some pretty dire consequences. Each of the broadcast options is going to lie about something to somebody, and the self-destruct option not only leaves an info vacuum which the Illuminati will likely take advantage of , but also kills everybody left on base with you.

At the end of the day, I think Sarif is right. Humanity needs to evolve. Sarif is right. The Illuminati have no right to to hold humanity back just so they can hold on to power, so they can control everyone. For mankind to become better than it currently is, it needs to evolve. Scaring people into hating technology is also wrong.

Killing everyone including yourself and leaving everything up to chance is wrong and idiotic. It's like Jensen said. Some people will get hurt, some will be left behind, but it is all worth it if we can become like Gods. Sarif ending is basically chaos, no restrictions, let humans advance in science and screw the concequences, which isn't a good thing. Darrow's message is the exact opposite, focus on the human part of humanity and get away from science all together.

I didn't like either of those messages and sadly I had to side with Taggart who seemed to have the most common sense with their message to just put restrictions on augments and science to prevent major problems. So since his message seemed to be the most realistic, and how modern society works anyway I went with him.

An ill-fated ski trip in left Darrow's anterior cruciate ligament in his knee ruined, and the failed attempts at allograft surgery left him debilitated; but for Hugh, it was the moment in which his visionary mind first drew a connection between robotics, prosthetics, and improving human capabilities to realize the trans-humanist potential of mechanical augmentation.

Hugh returned to England in , and at the age of 23 he purchased a struggling prosthetics research and manufacturing firm. Merging the lab with his robotics company under the new name of Darrow Industries, he completely changed the focus of both firms. Darrow's groundbreaking work with robotics, biotechnology and human enhancements has changed the face of industry over the years.

In the late 's, he became David Sarif 's mentor, inspiring him to found Sarif Industries in Around this time, he won a Nobel Prize. Sometime during the 's he created the Panchaea installation, designed to stem the tide of global warming. Darrow became, probably by birthright to his aristocratic bloodline, a member of the Illuminati , a secret cabal dedicated to the control of humanity through any means necessary.

As a scientific member of the society, Darrow personally directed inhumane and dangerous augmentation experiments on human beings, conducted at so-called black sites, such as Rifleman Bank Station and the Omega Ranch. Despite being the father of mechanical augmentation , Hugh Darrow does not have any augmentations himself, as he does not possess the genes that allow for compatibility between the human body and augmented prosthetics.

He is in the rare minority of people who are genetically incompatible with mechanical augmentation. Because of this, he feels a strong resentment of other people being capable of overcoming their physical limitations while he cannot. He also came to share the view that augmentation would eventually be the death of humanity, and that humans should be left to evolve naturally. David Sarif wanted to have Hugh Darrow by his side during the augmentation hearings in Washington, saying that it would go much smoother with him there, given his popularity with the senators.

Six months later, the two were talking via the holocomm, with Sarif accusing William Taggart , saying that his speech to the United Nations started the anti-augmentation riots, and pushed Purity First to attack the Milwaukee Junction manufacturing plant.

Adam Jensen would later meet with Darrow for the first time upon returning to Detroit from Hengsha , with the Nobel Prize winner being quite interested in his augmentations. Much later, Jensen would find Megan Reed at a secret installation in Singapore and learn that Darrow is actually one of the masterminds behind the entire sequence of events.

But whereas the others from the Illuminati were planning to create a universal bio-chip with a master signal to control mechanical augmented people and force them under the thrall of corporate masters, Darrow had a much different plan in mind.



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